đź“… Lesson 01 Orientation
Theme: Welcome
students into SPA, introduce sequencing
through real-life routines, and guide
them into their first Scratch
experience.
Activity 1.1 — Introductory Activity
Activity 1.2 — Correct Order to Help John
Activity 1.3 — Setting Culture
Activity 1.4 — Scratch Tryout
Activity 1.5 — First Build
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Lesson 02 — Sequence & Order
Theme: The order of
steps matters. Even correct actions can
fail if arranged badly.
Activity 2.1 —
Kujiandaa Kwa haraka
Project
Activity 2.2 —
Jessica’s Organized
Morning Guide
Activity 2.3 — Help
Jessica remember his
daily routines
📝 Lesson 02
Homework
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Lesson 03 — Structure & Controlled Drawing
Theme: Good
instructions need structure. Drawing and
movement make the effect of structure
visible.
Activity 3.1 — Drawing
Instructions
Activity 3.2 —
Structured Drawing
Demo
Activity 3.3 — Maths
Game V1 – Controlled
Movement
📝 Lesson 03
Homework
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Lesson 04 — Loops & Repetition
Theme: Repetition makes
learning systems more powerful,
consistent, and efficient.
Activity 4.1 — Keep
Asking, Keep
Learning
Activity 4.2 — Pattern
capture
Activity 4.3 — Make the
Learning Game
Continuous
📝 Lesson 04
Homework
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Lesson 05 — Loops Applied to Real Systems
Theme: Loops reduce
repeated human effort and help students
design reusable automated helpers.
Activity 5.1 — Why Do
We Keep Doing This Again
and Again?
Activity 5.2 — Learning
Helper That Never Gets
Tired
Activity 5.3 —
Automatic Classroom
Routine System
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Lesson 06 — Nested Loops
Theme: Some problems
need layers of repetition, where one
repeating system lives inside another.
Activity 6.1 — Helping
Jessica Focus
Activity 6.2 —
Designing Jessica’s
Focus Trainer
Activity 6.3 — Identify
and pronounce
📝 Lesson 06 Homework —
Organizing Jessica’s
Revision Plan
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Lesson 07 — Conditionals & Response Evaluation
Theme: Programs must
investigate and evaluate responses, not
just receive them.
Activity 7.1 — Response
Comparison
Challenge
Activity 7.2 — Quiz
Response System
📝 Lesson 07 Homework —
Expand Jessica’s
Practice Game
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Lesson 08 — Rule Combinations & Time-Based Logic
Theme: Some systems
need multiple conditions to be true at
the same time, especially when
correctness and timing work together.
Activity 8.1 — Rule
Combinations
Challenge
Activity 8.2 —
Time-Based Reward
Rules
📝 Lesson 08 Homework —
Rule Exploration &
Game Upgrade
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Program Overview
Program designed for primary and
junior secondary learners
Concepts
Progression
Recurring Themes
Assessment
Approach
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Program Note
Program designed for primary/junior
secondary learners. All Scratch projects
available at
scratch.mit.edu.
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